AI Insights · Timothy · April 2023
Top 5 3D Cartoon Games in Egypt: Q1 2023 Performance
In Q1 2023, the top 5 3D Cartoon Games in Egypt showed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q1 2023, the top 5 3D Cartoon Games in Egypt demonstrated diverse trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower offers a detailed glimpse into their performance.
Lords Mobile: Kingdom Wars saw a peak in weekly revenue of approximately $15.7K during mid-January, but it experienced fluctuations throughout the quarter, ending March with around $5K. Downloads spiked early in January, reaching about 36K, and then gradually declined, stabilizing at roughly 19K by the end of March. Active users, however, showed a consistent increase, rising from 150K at the start of January to nearly 247K by the end of March.
Gardenscapes maintained a steady revenue stream with a noticeable increase in early March, peaking at around $7.9K. The game saw its highest weekly downloads in late January at approximately 69K, followed by a decline to about 46K by the end of March. Active users grew steadily, reaching a high of around 320K in early March before slightly decreasing to 304K by the end of the quarter.
Homescapes experienced a steady increase in weekly revenue, peaking at about $6.9K in mid-March. Weekly downloads were highest in early January at around 71K but saw a significant drop, ending March with approximately 15K. Active users remained relatively stable, fluctuating around 275K for most of the quarter.
Township had a peak revenue of about $5.2K in early March, with weekly downloads reaching their highest at approximately 71K in late January. Downloads then showed a downward trend, landing at around 20K by the end of March. Active users fluctuated but remained strong, peaking at about 429K in early February and ending March with around 371K.
Fishdom saw consistent revenue, with a peak of approximately $3.9K in late February. Downloads were highest in early January at around 50K but declined to roughly 26K by the end of March. Active users saw a steady increase early in the quarter, reaching around 86K in late February before slightly decreasing to 71K by the end of March.
These insights demonstrate the dynamic nature of the mobile gaming market in Egypt. For more in-depth data and analysis, visit Sensor Tower.